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Sonic the Hedgehog 2 Prototypes
Started by angelrulez7
(2013-04-11 06:16:50)
angelrulez7 (2013-04-11 06:16:50)
[simg]http://www.vizzed.com/videogames/gen/screenshot/Sonic%20The%20Hedgehog%202%20(Simon%20Wai%20Prototype)-1.png[/simg]
Most Common Prototype title screen.

The appearances of many Sonic the Hedgehog Prototypes have been found all over the internet. (7 by "drx" and 1 by Simon Wai)

Sonic the Hedgehog 2 - Nick Arcade Prototype:
The game has absolute NO hardware changes and still has Green Hill Zone. (Unplayable without the use of 13 game genie codes)

The prototype marks the first appearance of Tails, which does not happen to show up in Emerald Hill. (Star Light Zone in level select) Sonic's running animation has way more frames. Spin Dash can not rev up. You also start at "Star Light Zone". All the levels use Sonic 1 music.

Level Diagram (Level Select):
Green Hill - Green Hill
Marble Zone - Chemical Plant
Spring Yard - "Hidden Palace"
Labyrinth - "Genocide City" (Already removed!)
Star Light - Emerald Hill
Scrap Brain - Hill Top
Final Zone - Hill Top that glitches when you walk forward. (Puprle screen)
Bonus Stage - Black Screen

Simon Wai Prototype:
This version has been pirated onto many cartridges and DOES have modifications.

The level select has a higher-definition version of the level select/options music used in the complete version. It also has music changes.

Green Hill - Actual Emerald Hill with complete music.
Wood Zone - Metropolis Zone Music; scrapped time travel level due to Sonic CD.
Metropolis Zone - This zone uses a version of the song that is very strange; different sounds.
Hill Top Zone - Complete; with slower music.
Hidden Palace Zone - Unchanged from Nick Arcade; the music was written for it and used, but then used in Mystic Cave Zone (2 player) in the final and level was scrapped.
Oil Ocean Zone - The music used is a slower version of what is now Casino Night (2 player) in the final.
Dust Hill Zone - Mistaken title and should be named Mystic Cave Zone; that is the zone that is labeled this for the beta.
THIS is Dust Hill Zone (Secret Sonic CD snapshot):

Casino Night Zone - Pink. Also, card themed. Different music. WAAAAY incomplete.
Chemical Plant Zone - 3 rings where a super ring should be, otherwise, same as final.
Genocide City Zone - Still Removed; using chemical plant music.
Neo Green Hill Zone - Aquatic Ruin Zone; actually first level in prototype.
Death Egg - Nothing. A wireframe background with no music. Nothing.
Special Stage - Disabled option.

Strangely, Death Egg is blank, but collecting 100 rings in Hidden Palace, you actually get the beta version of the Death Egg music.

I'll update with the other prototypes soon.
(Beta 4, 5, and 7, those all have changes, 6 and 8 don't, 3 doesn't exist)
Here's info on Scrapped Levels:
Wood Zone - Past Metropolis. Data (Palletes, music) was kept in the final, but is EHZ.
Dust Hill Zone - All info above.
Winter Zone - Resprited Dust Hill planned to be so far in the game nobody would notice.
Rock Zone - Past Dust Hill that was planned to be ACTUALLY DIFFERENT!
Hidden Palace Zone - Data was kept in the full Sonic 2. The title card was left in the remains. It is one of the first levels to be worked on, and was cancelled (beta 4) at the last minute.
Genocide/Cyber City Zone - Scrapped too early to have info.


This post has been edited one or more times, the last time was:
2013-04-14 20:32:31

a
espace39 (2013-04-11 20:19:05)
FUN FACT:

My game once glitched and casino night turned into that.
I T S A M E M E Y O U D I P
angelrulez7 (2013-04-12 06:12:43)
Wowww. The tiles still exist? -espace
a
Nin10dude789 (2013-04-12 09:07:17)
Easter egg found!
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espace39 (2013-04-12 20:17:35)
http://m.youtube.com/#/watch?v=S3PjyWdakFQ&desktop_uri=%2Fwatch%3Fv%3DS3PjyWdakFQ

Mother of God, this is dark for a sonic game.
I T S A M E M E Y O U D I P
angelrulez7 (2013-04-13 07:29:32)
That's a design that people thought it would be, for the level was scrapped by the first prototype. -espace
a
 

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