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Phantasm (2013-07-29 04:18:25)So just PM me to become a citizen, or if you have any questions, like when I'll create the actual RPing thread, or something about the game, etc. Also, Sect. Cmdrs. can be promoted to the bodyguard of their local city's Administrator.
More gameplay information can be found at thread number 51122.
2013-07-30 22:04:22
Colours
Maintaining The Timline.
School's is session.
Maintaining The Timline.
School's is session.
Phantasm (2013-07-30 15:03:20)^ Well, do you want to join?
Colours
Maintaining The Timline.
School's is session.
Maintaining The Timline.
School's is session.
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I am creating a 3DSPlaza version of the gamemode "HL2RP" for Gmod. Now the point of this, is basically to thrive as best as you can, possibly getting promotions and Citizen Points.
I will begin by listing the factions I am including.
Normal citizens get barely standable apartments, sadly.
Citizens: As stated above, these people are humans who have recently arrived at a city, and have little to do. They wear entirely blue uniforms, similar to the orange suits current-day criminals wear.
Civil Worker's union: These citizens get better housing, usually including beds with actual matresses, and they get a greater chance of becoming a Civil Protection Unit. While they may not entirely enjoy their life, they get to work, earning "tokens", Unlike the usual Citizens. Once you have joined the CWU, Citizen Points may be awarded to you for each time you help the Combine Forces in a certain way.
Rebels do not really have ranks, but they live in the slums and are an unruly bunch. You could easily get mugged there. However, you are safe from CPs, unless they initiate a raid.
Civil Protection
Civil Protection forces are much healthier and fitter than your usual Citizen. They get accommodations similar to a condominium, meaning they get actual beds, television, etc. They have many ranks, and I will explain how to obtain each one in the following list.
If you have 10 Citizen Points, you may apply to become a Recruit. These newly-enlisted personnel of the MPF (Metro Police Force, AKA Civil Protection) are given no firearms. They are given only a Stun Baton, and may not patrol without permission from a high-ranking official. After 10 (real-life) days of training, they are ranked up.
05 is the first rank of enlisted CPs. They are given a stun baton, and may patrol the streets without the authority of superior officers.
04 is the first "rank" of CP. 04 ranks are given side-arms and a stun baton, and may patrol, or order non-superior officers to patrol. Only a rank 04 or above may activate a "ration" machine.
Arresting five or more guilty citizens grants you this rank.
An 03 CP has been promoted due to evidence of leadership qualities, and now holds authority similar to a Corporal in the real-world army. He can order a citizen to be checked, ir force a citizen to Apply.
The equivalent if a real-world Sergeant. The 02 has been chosen due to exceptional leadership qualities and an evident lack of empathy for the Citizen Populace. As such, they are awarded command of full squads, whom they may individually pick out, and they must patrol 5 blocks-worth of area per week. They may use an MP5 Submachine Gun in the line of duty.
The highest rank of "Enlisted" in the MPF. They must run most peacekeeping of city streets. They can order any lower-ranking officers in the event of a crisis (i.e. Rebel attack). They have proven themselves in battle at least five times.
An 01 who was approved by the city administrator, who then decided to put them onto a powerful rank. They can order house-to-house raids, or any actions that can possibly result in life-threatening situations.
The first rank of Commissioned Officer in the MPF. The EPU represents the pinnacle of Civil Protection prowess and ability, holding an enormous deal of loyalty to the Combine's cause. They act as Divisional Leader when the Divisional is away. They have proven themselves in battle, or caught 50
Level-5 infractors or more.
The commander of a Division within the MPF, they are extremely specialized in the area in which they control, and are particularly well-suited to the task of leadership. They have lead squads in battle, and returned entirely undamaged at least 75 times. They are given Penthouse sized accommodations.
Any Div. Leader may apply to be a Commander. If over 67% of the other Div. Leaders, EpUs, and at least one higher-up official agree, they become Commander. They command ALL CPs when their respective Sectorial Commanders are away.
If a Commander is deemed fit by a Sect. Cmd. who is retiring, or being promoted, the Commander becomes Sect. Cmd. He leads ALL CPs in each city. They can call in various weapons or vehicles, and may give any rank over 01 any weapon that the CP has rightfully earned. They are given ar2s to fight with.
I am the City Administrator, and I doubt that ever will change. Simply follow what I say, and you'll be fine.
If you want more information, just PM me, please; but it will be explained to you by officials in-game.
2013-07-29 11:15:49
Maintaining The Timline.
School's is session.